In 20, the prize fund weighed in at an even larger $700,000. The purse remained at $250,000 for each of the global finals from 2013 to 2015, and then doubled to $500,000 in 2016. The purse for the first final of that series, which was held in Shanghai and involved the top players from around the world, was worth $250,000. The first Star Craft II eSports live tournaments were held in 2010, and the game featured at Dreamhack in Sweden in November of that year.Īfter seeing Start Craft II become the biggest esport game in the world by the end of 2011, Blizzard Entertainment organised the World Championship Series, which made its debut in 2012. The original Star Craft game was one of the main titles that helped esports to establish itself in South Korea, and Star Craft II: Wings of Liberty took up that baton and helped the popularity of eSports to spread globally. Of course, that variety also helps this game to feel fresh and exciting no matter how many times it is played, or how many times you watch SC II being played. Each species has its own unique strengths, so choosing which species to play as can have at least some impact on how the game is approached strategically. The game itself revolves around three different species – the Terran, the Zerg and the Protoss – each of which wants to conquer the galaxy. This fame has helped to create even more content for players in the form of expansion-packs titled Heart of the Swarm and Legacy of the Void, as well as the campaign pack Nova Covert Ops.
From its inception, it’s been a favourite not only for first-time players but also as a well-respected esport in its own right.
The standard game which was launched back in 2010 has gained great popularity. StarCraft II (also known as SC II) is a real-time strategy game in the science fiction genre and a sequel to the original StarCraft, developed by Blizzard Entertainment.